Fennblades

Fennblades!
Painting full units that are 10 models takes time. I don't know how much time I spent on this whole unit because I would paint 2-5 models and then have to go paint something else then come back to paint a few more and I finally finished them and I am super happy with their look all together. While painting this unit is when I realized that yellow tabards is what I wanted to do with my army. I recently front arc'd them and finished up the bases so I feel like they are worthy enough to be shared.
 
Tactics on these guys are pretty straight forward. Don't let your opponent shoot them off the table. Make sure you are the one doing the charging. I believe they were designed as anti Calvary since they have a rule that allows them to ignore impact attacks and collateral damage. They are faster than the standard troll and with 2" melee range they out threat most of our other models. They are easy to remove off the table and even though they have vengeance you want to watch out for AOE's. This unit is pretty flexible and one of the only ones I run without the stone. I think this unit is one of the best units for almost any buff we give. Cronicler gives them Def vs shooting and makes the vengeance better. Fell caller gives a buff to hit. Fennblade Kithkar gives them a hit buff. The all mighty UA for these guys is awesome and points well spent IMO extra threat range on the mini feat and cleave.
 They are a good choice for almost any of the upkeep spells from any of our casters. Jarl and Grissel can make these guys really move.
Here they are with their UA that I have not posted about just yet but that is to come!

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