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Showing posts from May 31, 2018

Legion Turn One

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He decided to attack the Kryss Timberlands. We decided on our armies and then voted on what Event in the area we wanted to play on. We both picked the Dense Forest as our preferred event so rather than roll off we just elected to play that event. Here are the rules that we created for the campaign.   -Dense forest                 The entire map is forest. The forest is so thick Large based warrior models are not allowed. Large based warbeasts gain the following penalties -1 Def   -2 Threshold and are agitated every activation (gain 1 Fury). While a model has the Hunter ability they can ignore forests when determining LOS. Since the entire map is forest terrain (well we could put out a patch of open terrain) I looked through my models and tried to come up with some sort of plan to overcome that because lots of my models don't come with pathfinder and none have wings. The other b...

Opening Night

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The game to start the game! Well tonight we were able to get our first game in! We decided to start off with a small scout encounter and there are 2 types of scout groups that we can run one is a Warlock with just beast points totaling a 0 point army or an army without a Warlock that we would decide on the point size. The good part is it makes the game small and quick the bad part is it messes up the balancing act that the designers intended. I personally feel like my army needs units to do well and Legion does great with Beast/Lock setups.   The Power of Dhunia                                                        Children of the Dragon Ragnor         ...